Sunday, October 24, 2010
Char.003
Number 3. He's kind of a punk rock bard. With David Bowie eyeshadow? I'm not sure. Generated by S.S., took about 3 hrs in potatoshop.
Labels:
character a day,
character design,
digital,
photoshop,
yay
Saturday, October 23, 2010
Char.002
Half-griffon dragoon. Description generated by seventh sanctum. 3-4 hrs in photoshop. :) Whew! Almost missed the deadline.
Labels:
character a day,
character design,
digital,
photoshop,
yay
Friday, October 22, 2010
Derp
Trying to shake the artfunk. Been busy since graduation and have generally been neglecting personal projects or non-work stuff. That said, having a job is great, moving back to sonoma county is turning out to be better than i thought, and having a lovely boyfriend that I can sketch with is also quite excellent.
Anyway, to shake off the crud i'm going to try to do one character design every day. Anything from a refined sketch to inks to full color - will try to really polish one per week - but it's just my way of staying practiced. A good way to get random character or beast ideas is by using the generators at Seventh Sanctum - they have everything from weapons to story generators to catboys to evil animal minions. Here's number one - she's a half-elemental warrior :p Hour or two in photoshop.
Anyway, to shake off the crud i'm going to try to do one character design every day. Anything from a refined sketch to inks to full color - will try to really polish one per week - but it's just my way of staying practiced. A good way to get random character or beast ideas is by using the generators at Seventh Sanctum - they have everything from weapons to story generators to catboys to evil animal minions. Here's number one - she's a half-elemental warrior :p Hour or two in photoshop.
Labels:
character a day,
character design,
digital,
job,
photoshop,
school
Wednesday, August 11, 2010
Where has teh Kelly been O_O
Oh man. I'm one of those horrible people that doesn't post for a year, and then wonders why no one pays attention to my blog. Hahahahahah. Well, I graduated, so, busy busy busy. I got myself a jorb-a-jorb at S2 Games as a texture painter, doing some storyboarding on the side, got my own place, livin' the life, etc etc. I just finished my online Character Design class today with Ryan Woodward, which I HIGHLY recommend. Anyway, here's a few of the stuffs I've been working on in the last few months (read: semesters). I'll try to be better about it :/
Character turnarounds + facial expressions + lineup
Monday, March 1, 2010
gigantic crap filled post of crap and stuff and art
Or, "what I've been doing for the past few months while i was not posting blog updates". First up, stuff from the second half of CF3 with Chuck Pyle. I am sad not to have anymore clothed figure classes :( :( :( :(

If you're on facebook and the link doesn't work, try clicking here. Don't worry, there are no nekkid folks.
Next...stuff from 3D modeling for games. The bald guy is a highpoly mudbox-sculpted model, and the lady is a lowpoly game model, like 2k or some such amount. I am not cut out for 3D modeling.


Next...Advanced perspective stuff from this semester! Samurai, Geisha, and Noah. This class rocks my worlddddd.



My favorite perspective HW so far:

And here's my final for ill 2. It's an illustration from a Russian folk tale called the Fool and the Flying Ship.

And here's a poster for an upcoming play about a peace corps member who accidentally summons Ares, god of war:
If you're on facebook and the link doesn't work, try clicking here. Don't worry, there are no nekkid folks.
Next...stuff from 3D modeling for games. The bald guy is a highpoly mudbox-sculpted model, and the lady is a lowpoly game model, like 2k or some such amount. I am not cut out for 3D modeling.
Next...Advanced perspective stuff from this semester! Samurai, Geisha, and Noah. This class rocks my worlddddd.
My favorite perspective HW so far:
And here's my final for ill 2. It's an illustration from a Russian folk tale called the Fool and the Flying Ship.
And here's a poster for an upcoming play about a peace corps member who accidentally summons Ares, god of war:
Labels:
3D,
charcoal,
clothed figure,
commissions,
digital,
illustration 2,
painting,
watercolor
Thursday, November 26, 2009
ILL 2 is the shit!
For you old people, that means that it's really really cool. Let me tell you why!
I had never tried watercolor before, and Camille makes it AWESOME. She's helpful because she has such a strong technical knowledge of the medium, and she's really encouraging. She makes me feel like my pieces are never as bad as I think they are, and she always has suggestions on how to make something 100% better. So, I thought I'd share some of the stuff our class is working on.
Exhibit A: We had to do a natural light study and an artificial light study. I kind of made my sister look like an alien but otherwise they went alright!

Our first mega-huge assignment was our illustrated store bag. I chose a bookstore, so I thought a bunch of famous literary characters would be fun. Poor Othello, no one recognized him! Oh well. By the way, I painted this on a HUUUUGE piece of paper. I forget how massive, like 30x30" or something. Admittedly, it's really helpful when you're doing something like painting a bunch of tiny heads. But the sheer amount of time it takes to lay down a glaze....just, no. Don't ever do this!

We did an exercise in class the other day where we all took a scene from Goldilocks and the three bears and illustrated it in less than an hour. I had the first part. I like that it's a lot looser than my other things - gotta learn to relax, I guess!

And lastly, we had our animal project. It started with a realistic rendering of an animal, and then a cartoony/animated version with one color painting and 2 inked orthographic views. I still don't quite have a handle on this medium so it was a little rocky, but I learned a lot.



This semester has been INTENSE. Grahhhhhh.
I had never tried watercolor before, and Camille makes it AWESOME. She's helpful because she has such a strong technical knowledge of the medium, and she's really encouraging. She makes me feel like my pieces are never as bad as I think they are, and she always has suggestions on how to make something 100% better. So, I thought I'd share some of the stuff our class is working on.
Exhibit A: We had to do a natural light study and an artificial light study. I kind of made my sister look like an alien but otherwise they went alright!
Our first mega-huge assignment was our illustrated store bag. I chose a bookstore, so I thought a bunch of famous literary characters would be fun. Poor Othello, no one recognized him! Oh well. By the way, I painted this on a HUUUUGE piece of paper. I forget how massive, like 30x30" or something. Admittedly, it's really helpful when you're doing something like painting a bunch of tiny heads. But the sheer amount of time it takes to lay down a glaze....just, no. Don't ever do this!
We did an exercise in class the other day where we all took a scene from Goldilocks and the three bears and illustrated it in less than an hour. I had the first part. I like that it's a lot looser than my other things - gotta learn to relax, I guess!
And lastly, we had our animal project. It started with a realistic rendering of an animal, and then a cartoony/animated version with one color painting and 2 inked orthographic views. I still don't quite have a handle on this medium so it was a little rocky, but I learned a lot.
This semester has been INTENSE. Grahhhhhh.
Wednesday, October 7, 2009
CF3 dump
Ohmygossssh. Haven't updated in so long. Took the summer off and all that. Majorly sorry about lagging interaction in the AAU blogosphere - everyone on my blogroll has been producing some awesome stuff, I can hardly keep up! Anywayyy, thought I'd post some work for the first few weeks of Clothed Fig 3.
Week 1

Weeks 2/3

Week 4

More stuff coming soon from Illustration 2, Eccentric Ill and Modeling for Games!
Week 1
Weeks 2/3
Week 4
More stuff coming soon from Illustration 2, Eccentric Ill and Modeling for Games!
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